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Colony RP [Private RP][Invite Required]

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SSV Normandy SR-2
El Fiji Grande
East Ibsenia
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Post by Grothbord Thu Jan 09, 2014 7:02 pm

//Wait. Did i accidently expand with out ding it properly? I saw some one expand into more provinces. SO i thought i could. Ah great//
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Post by East Ibsenia Thu Jan 09, 2014 7:19 pm

//Nah itll work.//

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Post by Grothbord Thu Jan 09, 2014 7:22 pm

//Wonderful//

Grothbord sends out an scout ship to find other colony's for help fight against the unkown creatures nest. Grothbord did not bring it's advance weaponry yet.
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Post by Topsail Empire Thu Jan 09, 2014 7:42 pm

Topsail Empire has sent diplomatic mission to the El Fiji Grandean, East Ibsenian, and Grothbordian colonies to work out an alliance.
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Post by East Ibsenia Thu Jan 09, 2014 7:51 pm

Fearing an invasion from the landing Topsailians, The prudent Mayor Liza Stark has sent out scouts to find new land. 500 colonists has landed across the Razed Strait in the DarkWood. They have found a new colony called Riza in the Darkwoods. 1300 hundred colonists moved north to found two new colonies north of Elbaror named Crown and Oren. This movement has become named the Flee of Fear. It was caused mainly by the release of werewolves around Port Topsail.

Meanwhile, Elbaror has constructed a fleet of thirty ships. twenty cargo ships and ten combat cruisers. East Ibsenia formally requests trade with Lands Gotte.

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Post by East Ibsenia Thu Jan 09, 2014 7:52 pm

//Note: The type of terrain will affect growth and production.//
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Post by East Ibsenia Thu Jan 09, 2014 7:52 pm

//updating world map.//
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Post by East Ibsenia Thu Jan 09, 2014 7:55 pm

Dotaria wrote:

//What about here?//

//This is perfectly fine.//


Last edited by East Ibsenia on Thu Jan 09, 2014 8:00 pm; edited 1 time in total
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Post by Topsail Empire Thu Jan 09, 2014 7:55 pm

//Yay! Genetically engineered super red wolves can scare entire colonies away!

But you realize that they are docile creatures that are programed to not attack humans

um, the part about them not attacking humans only stands true to humans from the Topsail Empire.//


Last edited by Topsail Empire on Thu Jan 09, 2014 7:57 pm; edited 1 time in total
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Post by East Ibsenia Thu Jan 09, 2014 7:56 pm

Topsail Empire wrote://Yay! Genetically engineered super red wolves can scare entire colonies away!

But you realize that they are docile creatures that are programed to not attack humans//

//Of course. But it would still be scary to outsiders, and it is a good way for me to expand. muahaha.//
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Post by East Ibsenia Thu Jan 09, 2014 7:59 pm

//Try to spoil tag images from now on guys. It will make it more readable//
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Post by Dotaria Thu Jan 09, 2014 8:23 pm

//Since we have what our basic thread is, how about we take this to NS? Or is it here for a reason?//
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Post by East Ibsenia Thu Jan 09, 2014 8:24 pm

//Its here because i though it was easier to find than NS.//
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Post by Grothbord Thu Jan 09, 2014 8:28 pm

Grothbord sends in multiple more space cargo ships holding sea cargo ships with more cargo like: Food,Advance weaponry,Building supplies,More military and more colonist. 100,000 more colonist and 50,000 more military. The Town of Gott meets an Topsailian Empire diplomat and sit down to discuss. While the new cargo get unloaded the entire military reinforcement march to the creatures nest. The people of Lake Gott make a military base //Dark red spot thingy color//
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Post by Grothbord Thu Jan 09, 2014 8:28 pm

Grothbord sends in multiple more space cargo ships holding sea cargo ships with more cargo like: Food,Advance weaponry,Building supplies,More military and more colonist. 100,000 more colonist and 50,000 more military. The Town of Gott meets an Topsailian Empire diplomat and sit down to discuss. While the new cargo get unloaded the entire military reinforcement march to the creatures nest. The people of Lake Gott make a military base //Dark red spot thingy color//
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Post by Grothbord Thu Jan 09, 2014 8:29 pm

//Did i really send two of these?//
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Post by East Ibsenia Thu Jan 09, 2014 8:31 pm

//Groth, Sorry but that is breaking rule. You cant send in anymore people beyond 10,000 max.
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Post by Grothbord Thu Jan 09, 2014 8:33 pm

// Oh sorry!// Grothbord messes up its numbers and the numbering department is shot up for that mistake. Appartentl we only sent 10,000 men. half is military and half is colonist.
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Post by East Ibsenia Thu Jan 09, 2014 8:39 pm

Grothbord wrote:// Oh sorry!// Grothbord messes up its numbers and the numbering department is shot up for that mistake. Appartentl we only sent 10,000 men. half is military and half is colonist.

//No problem. What is your population number currently? its not your fault, that rule was only ever listed in the RMB//
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Post by Grothbord Thu Jan 09, 2014 8:40 pm

//What ever number we stared out with plus 10,054. the 54=new borns//
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Post by East Ibsenia Thu Jan 09, 2014 8:41 pm

Grothbord wrote://What ever number we stared out with plus 10,054. the 54=new borns//

//Perfect. I am not sure how we will do aging yet so we can build up a population. We will see.//
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Post by Grothbord Thu Jan 09, 2014 8:44 pm

//maybe like every other day or eery day +7-14 new population or 50+?//
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Post by Topsail Empire Thu Jan 09, 2014 8:45 pm

Topsail Empire discovers a strange carving in a rock near Port Topsail. It seems man made. Topsail scientists are currently investigating the carving, and preliminary results suggest that it is possibly man made and recent, within 30 years old.
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Post by Grothbord Thu Jan 09, 2014 8:46 pm

Grothborian scouts hear about this rock. And begin shipping supply's to help their new ally Topsail Port discover what secrets it holds.
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Post by Topsail Empire Thu Jan 09, 2014 8:54 pm

More strange artifacts are discovered around the site. A copper knife, a stone bowl, and a bronze arrowhead, all of the artifacts are estimated to be about 20-50 years old. Topsail scientists confirm that there is intelligent life on the planet.
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